Saturday 31 May 2014

Forces and the stress track

InNomiFAE stress track
Each stress track you can assign a Force to, when you take a Stress hit you can choose to have the Force take the hit instead of the Stress box.  As long as you have an unchecked Force you get a +1 when rolling
(Celestial +1 to resonances, Ethereal +1 to songs, Corporeal +1 actions with your role).
When the last Force for a realm is crossed out you take a -1 in that realms actions.

Unlike stresses Force damage can only be healed by songs or a Superior
(Clestials will get three Forces, Saints / Undead two and Soldiers one)

Blank
[] 2    [] Corporeal  [] Ethereal  [] Celestial
[] 4    [] Corporeal  [] Ethereal  [] Celestial
[] 6    [] Corporeal  [] Ethereal  [] Celestial

Example
[] 2    [] Corporeal  [] Ethereal  [] Celestial 
[] 4    [] Corporeal  [] Ethereal  [] Celestial
[] 6    [] Corporeal  [] Ethereal  [] Celestial
this celestial has +1 when working within his role and +1 on their resonance.  No bonus to songs

Stronger Celestials (i.e. after major campaign points) can uncross another Realm or could add an existing one.  Word bound Celestials can add their Word against stresses as well.
E.G. celestial above could look like either of these
Example 1
[] 2    [] Corporeal  [] Ethereal  [] Celestial 
[] 4    [] Corporeal  [] Ethereal  [] Celestial
[] 6    [] Corporeal  [] Ethereal  [] Celestial

Example 2
[] 2    [] Corporeal [] Corporeal   [] Ethereal  [] Celestial 
[] 4    [] Corporeal  [] Ethereal  [] Celestial
[] 6    [] Corporeal  [] Ethereal  [] Celestial


Friday 30 May 2014

First thoughts

I have been thinking through what to keep and ditch from the original game:

I want dice roll induced interventions - they are great
Rites can stay
Roles (though will rolled into high aspect / trouble)
Songs will be stunts giving access to all realms but at a cost of a Fate point

Things I'd like to keep but not sure how yet:
Forces, I'm thinking of linking these to Stress boxes, but not sure it's that important with Approaches and no essence

Things that are going
Status of roles
servants unless I can see ideas for them somewhere


Changes to FAE
Only three dice will be rolled.
Dice need a small modification in that one blank will need a halo, the other a three pronged fork
Celestials will get four refresh
Clever will be changed to Insightful (most angelic resonances run off of perception and this change allows for Clever insight or Perceptive Insight, demonic resonances will probably be forceful)